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24 Caret Makes New Friends at E3 June 15, 2009

I went to E3 to check out what everyone else was doing, and 24 Caret made some new friends!


Ken Kutaragi, the father of the Playstation, graciously wore the Official 24 Caret miner's hat.


Game industry legend Tim Schafer was more than happy to don the 24 Caret Cap.


Bonus points if you can figure out which guy is Jon Heder of Napoleon Dynamite fame and which is his twin brother. (Hint: I'm in the middle)


Basketball legend Big Shot Rob Horry politely refused to wear the helmet, but it's probably just as well because it would have made me look even shorter!.

If you see someone wearing the 24 Caret Cap at a game event, don't be afraid to come up and say hello! -Matt

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Retro/Grade Entertains the Masses at GDC April 2, 2009

We were fortunate enough to receive two nominations for the Independent Game Festival at this year's GDC. We got a kiosk and were able to show off our game to interested attendees. We were quite pleased with the response. Many people came back later to play it more or brought their friends to try it, which is really the best response a game developer could hope for. GDC proved we really have a special game on our hands, and we are working hard to get the game in the hands of its fans!


Here's a picture of me at our kiosk before the show floor opened.



Here is a picture of some of the talented Retro/Grade developers at the IGF Award Ceremony. (From left to right: Matt Gilgenbach, Jeff Parrott, Brandon Dicks)
-Matt

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Happy New Year! January 5, 2009

In honor of the new year, we've updated our Retro/Grade site with a new gameplay video. As well, we have finally made the jump from web 1.9 to web 2.0 by creating a facebook page. Why don't you check it out? Become a fan in order to get all the 24 Caret News pushed to you while it's still hot off the press. -Matt

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Retro/Grade Teaser Site November 6, 2008

Go check out the game demo we've been working on over at www.retrogradegame.com!

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Officially Open for Business! July 22, 2008

Our paper work has gone through, and we are officially an LLC as recognized by the state of California. All three of us have said our goodbyes to our extremely talented ex-coworkers at High Impact Games, so we are all set to create great games at 24 Caret Games. -Matt

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Construction Zone July 19, 2008

I swear cool things are coming to these here parts faster than I can type them, eff tee pee them, and then you can read them. Just have a little faith. Things for 24^ have been mucho busy as they say of recent and it's only going to start getting busier and awesomer as the days and weeks roll on (Are those rock ballad lyrics? They totally should be if they all ready aren't). Aside from getting the doors open and the computer machines plugged in we are also trying to get Jasper out of the mine shaft and back to work. So far it's not working that well. -Jeff

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